1. The 22-minute clock will be running, except during timeouts. However, the clock will stop for every dead ball and timeout made during the last 2 minutes of the game and injuries. (Exempt in case of “Mercy Rule” – 18 points)
2. Each court will be monitored by a certified referee. ALL calls made by the ref are FINAL and should NOT be argued. NOTE: The clock will NOT stop during disputes, except during the last 2 minutes of the game.
3. Original possession will be decided by coin toss.
4. Players can only substitute on a “dead ball”; ball goes out of bounds, basket is made, foul is given.
5. The ball will change possession after each made basket; “losers’ ball”.
6. Each basket will be worth two points, except for shots taken beyond the 3-point arc, which will count for three points. BOTH shooter’s feet MUST be behind the line.
7. The ball must be “checked” by an opposing player on every dead ball. The ball must be passed to a teammate to begin play. *Timer will only start after the first pass*
8. The ball must be “taken back” on every change of possession; “take back” means both feet must be behind the 3-point arc.
9. All dead balls must be taken out at the top of the key.
10. If an Air ball is recuperated by the defending team, then the ball must be taken back to the top of the key, but if the air ball is recuperated by the offensive team they are still in the offense and can go up for a bucket.
11. Same traditional basketball rules apply.
12. There will be an unwritten 30-second shot clock in effect. A basket MUST be attempted within 30 seconds, or the team will forfeit possession. Stalling or holding the ball with time running down is NOT allowed and will be enforced by the referee at his/her sole discretion.
13. Games will be determined by teams with the most points after 22 minutes of play. If the score is tied after the 22-minute timer; in the SEASON we will continue to our “B3B OT” rules, in the PLAYOFFS a 5-minute overtime will take placer and best score after that time will win. If score is tied after the first OT of 5-minutes, the second and all proceeding overtimes will be 2-minutes until a winner is decided.
14. A 5-minute forfeit allowance will be enforced. Teams that do not arrive within 5 minutes of their scheduled start time will forfeit their game. In the event of a forfeit, the team that is present will receive a victory with a score of 7-0
15. Each team will be given (2) :30 sec timeouts. Time will stop during these timeouts.
16. Jump balls go to the defense.
17. For the first five (5) fouls, shooting or non-shooting, the ball is taken at the top of the key by the fouled team. If a basket is made on a shooting foul, “AND 1,” the basket will count but the ball will change possession. Beginning with the sixth (6) team foul, the fouled player will be awarded one (1) free throw. In the act of an “AND 1” situation on the sixth foul, the basket will count, and the player will get one (1) free throw. Teams will play the free throw. If the offense gets the rebound on a miss, the ball does not need to be taken back. If the defense gets the rebound, they are required to take the ball back. Beginning with the tenth (10) team foul, the player fouled will be awarded two (2) free throw and his/her team will retain possession. In the act of an “AND 1” situation, the basket will count, the fouled player will receive one (1) free throw, and his/her team will retain possession.
1. 3 players minimum per team. Maximum of 6 players on a roaster. Games may be started and completed with at least three players.
2. No Roster changes are allowed after the team’s first scheduled game. We reserve the right to reject any player additions and to disqualify a player and/or team for use of non-roster players, unauthorized substitutions, submission of false information, and/or bad sportsmanship. If teams would like to add a new player to their roaster they will need to pay $10 for both 22-minute games for a minimum of $20 total.
3. The team captain is the sole representative for his/her team. Only the team captain may dispute a call or discuss explanation of rules with the referees/court monitors.
4. The seeding for the group stage will rank each team from 1st to 6th depending on points. However, in events of a tie:
1. Number of wins
2. Point differential (+/-)
3. Points allowed
4. Points made
5. ABSOLUTELY NO FIGHTING OR FOUL LANGUAGE WILL BE TOLERATED. PLAYERS WILL BE EJECTED FROM THE TOURNAMENT. THIS INCLUDES COACHES AND SPECTATORS. ANYTHING THATS DEEMED FIGHTING (PUNCHES, SLAPS, KICKS, ETC…) WILL RESULT IN A FORFEIT OF GAME AND A LOSS OF THE PLAYER FOR THE ENTIERITY OF THE TOURNAMENT.